And we would be thrilled if it helped other children too.
Our motto: “Play today, know it tomorrow.”
Our story
Learning that is as much fun as a game
We have two sons in primary school, a first grader and a fourth grader. One is just learning to read and write his letters, the other is wrestling with Czech spelling rules, noun cases and times tables.
Children today grow up surrounded by phones and games designed to keep them hooked for as long as possible. Workbooks don't stand a chance. So we asked ourselves: what if learning looked and felt just like a game?
That is how Učiland was born. It is a world of floating islands where every island is a game. The boys collect stars and bricks, build bridges, dress up their character and play against each other. And along the way they practise exactly what they are learning at school right now.
Martin, dad of two boys
What matters to us
Real school topicsThe games follow what is taught in years 1 to 5 of Czech primary school. The Journey moves through the school year month by month.
Fun comes firstIf a child is bored, they learn nothing. That is why there are stars, rewards, a character to dress up and head-to-head battles.
Short sessionsOne round takes just a few minutes. You can play on the way to school or before dinner.
Mistakes are fineAfter a mistake, the game gives a hint and explains. Nobody laughs and nothing is lost.
Better togetherSiblings and friends can play against each other, each on their own phone.
No ads, no purchasesNo payments, no ads, no tricks to get your money. Everything is earned by playing.
NEW
The Journey in 3D
The Journey guides a child through the topics of their school year month by month. It is now a 3D world of islands: each month of the school year is one island. On every island, the month's tasks are waiting: games covering exactly what is being taught at school right now. Once the child completes them, a bridge opens to the next island, with new scenery, new fun and a new skill.
I finish the month's tasks▸a new island opens▸new adventures and a skill
The character on the September island. The Go to task button leads to the next game.The map: islands from September to June. Locked ones open as tasks are completed.
Islands for tasks
island = one month of the Journey, the tasks are Učiland games for the child's year
a completed month opens the bridge to the next island
every island has its own fun: piles of leaves, snow, penguins, balloons, butterflies, a trampoline…
a free skill for every island opened: fast shoes, jumping, swimming, a magnet, all the way to flying
Collecting things
the child picks flowers and collects gold in a backpack
digs up things from long ago at a dig site, each with a short fun fact
chests of bricks, some hidden up on the rocks
the Curious Owl tells fun facts about the month, out loud
My character
in 3D it is the same character the child dresses up in the Wardrobe
paid for with the same bricks earned by playing games
after a round, the “Back to the Journey” button returns the child to the same spot
XP, streaks and rewards from games count just like in Učiland
Building islands
your own plots on opened islands (3, up to 5 with a skill)
from a boat, the child can build their own island on the water
wood, stone and grass for free, brick and glass blocks for bricks
blueprints for a house, a tower, a tree and a pyramid, no height limit
With other children
everyone builds together on the shared Builders' Island
friends can add to an island on the water too, but you can only knock down your own blocks
other children are visible live and can be greeted (4 ready-made greetings)
no chat and no free text, building names only from words on a list
The Journey is for players with a family account, on phones and computers. Other children in 3D see the player's Učiland name (shortened, no contact details), never photos or location.
What you'll find in Učiland
An overview of what it can do today. All free, with no ads and no purchases.
Islands and games
48 games, each one a floating island
Czech, reading, writing, maths, English, science, social studies, logic and speech practice
games for years 1 to 4, “My class” shows the ones for your year
The Journey in 3D: a whole school year of topics, island by island (more about the Journey)
Playing with friends (multiplayer)
battles and races for several players, each on their own phone
challenge a friend or sibling straight from the leaderboard
when nobody is around, a virtual classmate plays along
you play under your account name, nothing to type
A daily habit
3 daily missions and a daily chest for them (bricks and XP)
a gift of the day, and a big gift on the 7th day in a row
a challenge of the day with a reward, an item of the day for the wardrobe
new gifts and challenges every day
Streaks and loyalty
day streaks with goals of 3, 7, 14, 30, 60 and 100 days
missing a single day doesn't break your streak
badges, such as the Founder badge for creating an account
a gift for adding Učiland to your phone's home screen
Stars, XP and levels
stars, points (XP) and bricks for every round
XP raises the player's level, shown on a progress bar
points adjust to the school year, and replaying one game over and over pays off less
after a mistake, the game gives a hint and explains
Leaderboards and celebrations
leaderboards: XP, accuracy, days played, stars, rounds played and battle wins
fireworks when you reach 1st place
live news: what friends have just achieved, and you can cheer them on
notifications can be limited to family or turned off
Character and wardrobe
your own character to dress up with bricks and rewards
moves and celebration animations
you can send a wardrobe gift to a friend
For parents and teachers
free family account, several children in one family
without an account, guests can play selected games and dress up the character
analytics can be switched off, no third-party scripts or ads
We build the games step by step, based on what the boys are covering at school and what they enjoy. When something doesn't work, we know right away: they stop playing.
Artificial intelligence helps us. Učiland is built in Martin's AI lab. AI helps with the code and the pictures, but what the games teach and whether they make sense, we try out at home with the boys.
It keeps getting better. We watch which games and levels children enjoy and where they get stuck, and adjust them accordingly. New islands keep appearing.
Our goal
A Učiland that learns by itself
We want Učiland to eventually learn by itself. Based on how children play, what they enjoy and where they make mistakes, it should be able to offer something new every day: a new level, a better hint or a game aimed at exactly what a child is struggling with.
children play▸Učiland watches what works and what doesn't▸tomorrow it can do something new
Today this is more than a wish. A team of ten AI agents works on it every day, and every change starts with a number and ends by measuring whether it helped.
For Dad, Učiland is also a way to try out the latest technology, especially artificial intelligence, on something truly meaningful. Not a demo project left in a drawer, but something his boys use every single day.
Could it help your child too?
We would be very happy if Učiland helped other children as well. It is free and all you need is a family account. And if you like it, please pass it on to other parents.
Učiland itself is in Czech and follows the Czech primary school curriculum.