Privacy policy · Učiland
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PRIVACY POLICY

How we protect your data

We only collect what Učiland needs for playing. No ads, no selling of data.

This is an English translation for convenience. The binding version is the Czech privacy policy.

For children, in short: Učiland remembers your name or nickname, your character and how you are doing in the games, so that you can get better. In games and on the leaderboard other players only see a funny nickname. In the 3D journey they see your player name, your character and your buildings. Your account was created by your parent, and they can delete it at any time.

1. Who processes your data

The data controller is Martin Novák, who runs the non-commercial project Učiland (uciland.cz). Contact: martin.novak02@gmail.com. We are not required to appoint a data protection officer.

2. What data we process and why

DataPurposeLegal basis
Family account: parent's e-mail (for older accounts an account nickname), e-mail confirmation, password (only an encrypted hash), recovery code (only a hash), date of creation and the parent's declarationlogging in and managing the accountperformance of a contract, i.e. the terms (Art. 6(1)(b) GDPR)
Sign-in with Google (only if you choose it): Google account identifier and verified e-mailsigning in without a passwordperformance of a contract
Players (children): name or nickname, icon, school grade, character and clothes, round results (game, level, score, stars, time), points, bricks, day streaks, completed missions and challengesplaying, saving progress, the journey for the child's grade, leaderboardperformance of the contract with the parent. The child's data are entered and managed by the parent
3D journey: block buildings and decorations, plots and islands on the water and their names (only from offered words, no free text), opened chests and character skills, activity per day (active minutes, number of actions and games started). Where the character is standing and which greeting it sent is kept only in the server's memory and disappears after 10 seconds. Other children in the journey see the player name, the character, where it is right now, its greetings (only 4 preset ones, no typing), its buildings and the names of its places. Islands, plots and friends in real time are visible only to children from the same neighbourhood (a group of at most 8 children of the same grade); children who played an online game together are preferably placed in the same neighbourhood and see each other's buildings first (from the round history, nothing else is stored)playing in a shared world, meeting friends, saving buildings; activity per day: finding out whether children enjoy the journeyperformance of the contract with the parent; activity per day: legitimate interest (Art. 6(1)(f) GDPR)
Usage measurement: which pages and games were opened, active time, taps on options, completed rounds, app errors, device type. Nothing is stored on your device for measurement: for signed-in users it is linked to the account on the server, for others only a temporary number is used, which disappears when the page is closedimproving the games: what children enjoy, where they make mistakes, what is too hardlegitimate interest in improving the service (Art. 6(1)(f) GDPR). You can switch measurement off at any time
Playing without an account (guest): rounds played, the guest's grade and character. They are stored only in the guest's browser. The server receives them only to calculate points and bricks and stores nothing. They are saved on the server only when a parent creates an account (or signs in) and the progress is added to a playertrying the games without signing up and not losing progressperformance of a contract (a feature the user asked for); after sign-up the same as for players
Game search: the text you type or say into search (e.g. “times tables for Grade 3”), the grade, and whether you sent a game wish. Not linked to a player or accountfinding a suitable game, learning which games are missinglegitimate interest (improving the choice of games)
Games with friends and challenges: player name and score in the room, who challenged whomplaying on several phonesperformance of a contract
Notifications (only if a parent turns them on): the delivery address for notifications to the device, created by the browser, and which kinds of notifications you want. The content of notifications is encrypted for your devicea challenge from a friend, a streak reminder, a new gameconsent (by enabling them in the browser). You can turn them off in My account or in the browser settings and the address is deleted
Technical data: IP address (only in the server's memory, not stored in the database), time of requestsprotection against abuse, e.g. limiting login attemptslegitimate interest (Art. 6(1)(f) GDPR)

Please do not use a full name with a surname as the player name. A first name or nickname is enough. Other children will see the player name in the 3D journey. Microphone recordings in the game Rara the Tiger stay only on your device and are not sent to the server.

3. Children

Učiland is for children in Grades 1 to 5. That is why the account is created and managed by a parent or legal guardian, who confirms this when signing up. A child under 15 cannot give consent to data processing alone; the parent gives it on their behalf. In games, on the leaderboard and in games with friends, other families see the child only under an automatically generated anonymous nickname (e.g. “Happy Lion 42”). The exception is the 3D journey, a shared world where children meet: there other children see the player name entered by the parent (so please use only a first name or nickname). If the name contains unusual characters or three digits in a row (such as part of a phone number), a nickname is shown instead. There is no chat or sending of own messages between players; the journey has only 4 preset greetings and place names made from offered words.

4. Who we share data with

We do not sell data, do not use it for advertising and do not pass it to anyone else. For Google and Anthropic services, data may be transferred to the USA under the EU-US Data Privacy Framework or standard contractual clauses.

5. Cookies and browser storage

WhatPurposeHow long
cookie lab_sessionsigning in to the account (necessary)180 days from last use
local storage: selected player, game progress, guest progress (rounds, grade and character when playing without an account), settings (sound, filters, notifications, language)so that the game works and remembers settings (necessary)until you delete them in the browser

You can delete guest progress in Učiland with the Delete guest progress button (on the island) or by clearing the site data in your browser. Once it is moved to an account, it is deleted from the browser automatically.

We use only necessary cookies and storage. Nothing is stored on your device for measurement. We do not use third-party advertising or tracking cookies. Fonts are loaded from our own server, not from Google.

6. How long we keep data

7. Your rights

We do not carry out automated decision-making with legal effects or profiling for advertising. Učiland only uses results to choose suitable levels and missions.

8. Security

The website runs only over an encrypted connection (HTTPS). Passwords and recovery codes are stored only as a hash (scrypt), and the sign-in cookie is not accessible to scripts on the page. If a data breach occurred that could put you at risk, we would inform you and the supervisory authority.

9. Changes to this policy

We may change this policy, for example when a new feature is added. The current version is always on this page. We will announce significant changes in Učiland.

Effective from 10 November 2026

© 2026 Martin Novák · All rights reserved